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Unit Conversion Value Stat#100

S

I was thinking a “conversion value” stat would be a nice addition. It would be the total resource cost of units gained through conversions. If possible it could also be further broken down by each resource (I assume most people would be really interested in gold specifically) and also further detailed with another stat that takes into account the HP of the converted unit (if the unit has only 50% of health left then you only add 50% to the converted stat).

The overall conversion value stat could be free with the more detailed ones being paid to drive more revenue to keep you guys funded (or however you want to do it, it’s just a suggestion).

4 years ago

This is definitely one I’d be interested to see personally, because of how often monks only get 1-2 conversions though I don’t think it’ll be making it’s way onto the dashboard in many cases. However it could potentially have a home on the larger statistics menu, there’s quite a few stats we’d like added there so I’ll keep it in mind :)

4 years ago
Changed the status to
Investigating
4 years ago